Description
With seamless integration of VFX and live-action footage, Asylum helped to launch Halo 3: ODST, the latest in the Halo series of video games, for the Xbox 360 via T.A.G. SF. Concieved by T.A.G., the dramatic live-action short shot by MJZ's Rupert Sanders with VFX courtesy of Asylum portrays the story of Tarkov, an ODST (Orbital Drop Shock Trooper). From inspiration as a young man Tarkov evolves through his training and harrowing battle experience with the band of elite soldiers against hostile enemies to become a seasoned and deadly warrior. Expertly weaving sophisticated environment and character enhancements and atmospherics with feature film quality particle explosions, plasma weapons fire, CG drop-pods and futuristic Banshee War Planes, Asylum's contributions to the piece were both explosive and intimate. In concert with brilliant photography, these matchless effects gave rise to a piece that evokes an immediate sense of danger and adventure, coupled with the grave realities of duty and honor that define the Halo series.
This professional campaign titled 'The Life' was published in United States in September, 2008. It was created for the brands: Halo and Xbox, by ad agency: TAG. This Film medium campaign is related to the Gaming industry and contains 1 media asset. It was submitted almost 15 years ago.
Credits
Advertising Agency: T.A.G., USA
Executive Creative Directors: Scott Duchon, John Patroulis
Art Director: Aramis Israel
Copywriter: Rick Herrera
Agency Executive Producer: Hannah Murray
Agency Producer: Joyce Chen
Prod Company: MJZ
Director: Rupert Sanders
EP: Eric Stern
Prod. Supervisor(s): Adriana Cebada Mora, Melinda Szepesi
Asst Prod Supervisor: Courtney Nolen
Assoc. Producer: David Lethem
Producer(s): Laurie Boccaccio, Eszter Repassy
DP: Greig Fraser
Post Production: Asylum
Visual Effects Supervisor / Lead Compositor: Rob Moggach
Executive Producer: Michael Pardee
Producer: Ryan Meredith
Coordinator: Emily Avoujageli
Bidding Producer: Michael Hanley
Compositor(s): Mark Renton, Caitlin Content, Steve Muangman, Miles Essmiller, Rob Trent, Tim Davies, Jonny Hicks, John Stewart, John Weckworth, Brad Scott
Smoke Artist: Alex Gomez
Lead Modeler: Greg Stuhl
Modeler: Toshihiro Sakamaki
Lead Animator: Michael Warner
Animator: Samir Lyons
Texture(s): John Hart, Ryan Reeb
Tracker(s): Tom Stanton, Michael Lori
Lighter(s): Sean Comly, Aaron Vest, Michael Comly
Effects Animator / Lighter: Yurichiro Wamashita
Effects Animator: David Schoneveld
Lead Roto: Elissa Bello
Roto(s): Hugo Dominuez, Laura Murillo, Daniel Linger, Bethany Pederson, Jason Bidwell, Stephanie Ide, Scott Baxter, Midori Witsken, Mark Duckworth, Zac Chowdhury, Huey Carroll
Wire Removal: Bethany Pederson
Lead Matte Painter: Tim Clark
Design: Simon Cassels, Aaron Benoit
CG Supervisor: Jens Zalzala
Editorial: Final Cut
Editor: Eric Zumbrennen
Assistant Editor: Jacob Kuehl
EP: Saima Awan
Post Producer: Kelly Garcia
Telecine: MPC
Colorist: Mark Gethin
Music: Original composition, Human
Music producer: Mike Jurasits
Sound Design: Brian Emrich
Mix: Loren Silber, Lime Studios
Sound Designer: Brian Emrich
Mix: Loren Silber, Lime Studios