Agency Network: 
July 2011


Associate Producer

Designer Red Engine, Andrew Park

Film advertisement created by GSD&M, United States for US Air Force, within the category: Professional Services.

Advertising Agency: GSD&M Idea City, USA
Executive Creative Director: Tom Gilmore
Creative Director: Travis Wade, Christopher Colton
Art Director: Christopher Colton
Copywriter: Travis Wade
Executive Producer: Karen Jacobs
Producer: Natalie Lum Freedman
Producer: Aaron Kovan
Production Company: MJZ
Director: Phil Joanou
Producer: Paul Mannix
Visual Effects: MassMarket
Executive Producer: Christine Schneider
Producer: Blythe Dalton
VFX Supervisor: John Shirley, Chris Sage
Matte Painter: Andrew Park
Lead Technical Director: Chris Sage
Lead Flame: John Shirley
Flame: Sarah Eim, Katrina Salicrup, Todd Hemsley
Flame Assistant: Jodi Tyne
Lead Desktop Compositor: Lane Jolly
Compostiors: Lane Jolly, Ryan Raith, Shahana Khan
Previz: Zee Meyers, Gary Abrahamian
Modeler: Wendy Klein
Rigger: Josh Burton
Animators: Josh Delaney, Taryn McLaughlin
Texture: Wendy Klein
Lighters: Greg Gangemi, Stephen Delalla, Mike Fisher
Roto: Krystal Chinn
Trackers: Mark Lipsmeyer, Colin Cromwell, Jason Locke
GFX: Joseph Chan
Particles: Allan McKay, Ben Fiske, Wayne Hollingsworth , Mike Fisher
3D Lead: Chris Sage
Editorial Company: Arcade Editorial
Editor: Paul Martinez
Assistant Editor: Andy Trecki
Executive Producer: Carolina Wallace
Telecine Company: CO3
Colorist: Stefan Sonnenfeld
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Highest Rated's picture

Activity Score 21
Art Director at |

Ron Burgundy's picture

deleted opinion...nice work

Ron Burgundy
Activity Score 1626
Art Director at Southern California
maximvg's picture


Activity Score 156
Art Director
dean viii's picture

Weak concept, if you want to call it one. Expected copy. Lots of production money attempting to hide it.

dean viii
Activity Score 1702
Creative Director
kleenex's picture

I thought it was good..

Activity Score 58777
Web Designer/Developer
CuriousPencil's picture

It's *not* science fiction. In the same way it's *not* a lesson on salt-flavoured slugs. I gave up being sick of this type of reverse-positive smugvertisements back in the 80s, just after they'd been out of effect by a decade or so. Looking forward to someone identifying that plane and the close-vertical take off mechanics of something that size with its armo[u]r-shifting capabilities. Which also are *not* dreamt up by salt-flavoured slugs.

This is a nice cut-scene for a lame video game.

Activity Score 4199
CuriousPencil's picture

I'm going to be kicked sh*tless for that comment, I realise that. But while we keep it friendly, can someone find out if that plane exists? Because if it doesn't, this falls foul of a slew of 'traditions in advertising', I'd've thought.

Activity Score 4199
CommandZ's picture

Where's the idea, IDEA City? I agree with Gerry, this comes off as a cut scene for a B video game title.

Activity Score 2515
Creative Director
gadgets's picture

It's not science fiction... really?!? ya, right... it's only fiction...

Activity Score 1063
morse's picture

It's a bit confusing, but cool landing. :)

Activity Score 18159
Art Director |

.. / .-.. --- ...- . / .- -.. ...- . .-. - .. ... .. -. --.

cinderchan's picture

good visual effect, but cant communicate the meaning

Activity Score 6's picture

Activity Score 21
Art Director at |'s picture

Activity Score 4
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